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ITSD424 Object Oriented Application Development II

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  1. ITSD424 Unit 1 Famous Favorite Subs Output

    ITSD424 Unit 1 Famous Favorite Subs

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    ITSD424 Unit 1 Famous Favorite Subs

    We are developing this application
    1. User will choose from menu item
    2. User will review ordered items
    3. Each item will have a unit price
    4. Order details will show unit price plus total price
    5. Use will Press order button to place order

    For this Unit
    Assignment Description
    At this point, you are ready to start developing Java code to ask questions on customer information and the sub sandwich that customers want to order. You are only concerned with the functionality to request and provide feedback on what the customer entered.
    Your main focus is on defining your classes and abstract classes and utilizing the concept of inheritance and polymorphism for the final sub the customer orders. You will first prompt for the customer name and delivery address, like in this sample that prompts for the customer name:

    Then, you will prompt for the beverage, sub bread, sub type, and sub size.
    You should present a message echoing back all of the information that the customer entered, similar to the following example presenting the customer’s name with a message:

    Make sure you prompt for the four attributes (beverage, bread, type, and size) that you will need to request from the customer to define for the final sub and beverage selection. Also, be sure to comment all of your code to demonstrate that you understand what the code is doing.

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  2. ITSD424 Unit 2 Famous Favorite Subs Output

    ITSD424 Unit 2 Famous Favorite Subs

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    ITSD424 Unit 2 Famous Favorite Subs

    Continuing from the last assignment.
    Use vector, wrapper classes, conversion, and collection data structures by writing and implementing Java code within your application that demonstrates each of these concepts.
    Hint: These may be utilized in areas of storing items in the customer order so that you can allow the customer to order more than one sub or beverage.
    Refer to the sample prototype for the various item lists you will use. Feel free to add more choices to each of these lists.

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  3. ITSD424 Unit 3 Famous Favorite Subs Input

    ITSD424 Unit 3 Famous Favorite Subs

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    ITSD424 Unit 3 Famous Favorite Subs

    Continuing from the last assignment.
    Assignment Details

    Part 1
    Modify your Java application so that it is an easy-to-use GUI application where all of the interaction is performed on one screen. You will now take the individual components and translate them to a single interactive GUI interface using the following GUI components, container, the event listeners, and event subclasses to enhance your application as a more GUI-appropriate interface:
    • GUI components
    • Container
    • Event listeners
    • Event subclasses (at least 3–4 utilized)
    o ActionEvent
    o ItemEvent
    o FocusEvent
    o KeyEvent
    o MouseEvent
    o WindowEvent
    • ActionPerformed Method

    Part 2
    For this assignment, you are being asked to make sure you are exception handling by verifying that all of the customer-entered information is valid before the order is submitted to ensure order accuracy.
    The customer information that the customer must now enter that should be validated includes the following:
    • Entered username (must fill in a name)
    • Entered at least one sub to order
    • Selected all three attributes for sub (such as bread type, sub type, and sub size)
    • Entered delivery address that includes street, city, state, and zip code
    • Entered telephone number xxx-xxx-xxxx
    In this assignment, you are adding in error handling to make sure the customer is filling in all of the required information.
    To accomplish this task, you will be utilizing the following Java classes:
    • Methods in the character class and StringBuilder class to validate and manipulate characters in a string
    • Try.. Catch for the exception handling of all input fields

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  4. ITSD424 Unit 4 Famous Favorite Subs

    ITSD424 Unit 4 Famous Favorite Subs

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    Special Price $8.00

    ITSD424 Unit 4 Famous Favorite Subs

    Continuing from the last assignment..
    Assignment Details
    Update the GUI application you have developed so far by adding a Java application to store the order just made by the customer in a file and present a file confirmation message using files and streams. You may accomplish this by outputting the sub order information to a file. Finally, you will read this file to display the order confirmation information.
    • Output user-entered data to a destination file using the file class.
    • Input data from a source file using the file class.
    • Use FileWriter class and PrintWriter class to output an order confirmation.

    Order Information
    Beverage: xxxx
    Sub bread: bbbbbbb
    Sub type: ttttttttttttt
    Sub size: ssssssss
    Customer Information
    Name: fffffff lllllll
    Address: aaaaaaaaaa
    City: ccccc
    State: ss
    Zip: zzzzz
    Phone: nnn-nnn-nnnn
    Input File: SubOrder.txt

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[profiler]
Memory usage: real: 14417920, emalloc: 14090176
Code ProfilerTimeCntEmallocRealMem