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  1. CIS115 Week 6 Lab Shopping List in Python

    CIS115 Week 6 Lab Shopping List in Python

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    CIS115 Week 6 Lab Shopping List in Python

    CIS115 Week 6 Lab Overview

    Title of Lab: Shopping List in Python

    Summary
    Create a program that will allow a user to add, list, and delete items from a shopping list.

    Deliverables
    • A source code Python file.
    • A Word document containing both source code and the screen print of the program outputs.

    Lab Steps
    The program should be modular. For example, you will want to have an add_item(shopping_list) function, a delete_item(shopping_list) function, a display_list(shopping_list) function, a display_menu() function, and a main().

    Sample Output:
    Welcome to the program!
    1. Add an item
    2. List all items
    3. Delete an item
    4. Exit

    Enter a menu option: 2
    1 : bananas
    2 : apples

    Enter a menu option: 1
    Please enter the item: pears
    pears was added to the shopping list

    Enter a menu option: 2
    1 : bananas
    2 : apples
    3 : pears

    Enter a menu option: 3
    Which number to delete: 3
    pears was deleted

    Enter a menu option: 2
    1 : bananas
    2 : apples

    Enter a menu option: 4
    have a great day!

    Specifications:
    • The program should start with 2 items in the shopping list.
    • Don't forget to include at the end of the program the code:
     o if __name__ == "__main__":
       main();
    • Use this code for the delete_item(shopping_list) function:
     def delete_item(shopping_list):
        number=int(input("Which number to delete: "))
        if number<1 or number>len(shopping_list):
            print("Invalid number\n")
        else:
            item=shopping_list.pop(number-1)
            print(item," was deleted\n")
        print()

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  2. CYB 130 4.15 LAB Password modifier

    CYB/130 Week 3 Python LAB 4.15: Password modifier

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    CYB/130 Week 3 Python LAB 4.15: Password modifier

    Many user-created passwords are simple and easy to guess. Write a program that takes a simple password and makes it stronger by replacing characters using the key below, and by appending "q*s" to the end of the input string.
    i becomes !
    a becomes @
    m becomes M
    B becomes 8
    o becomes .

    Ex: If the input is:
    mypassword
    the output is:
    Myp@ssw.rdq*s

    Hint: Python strings are immutable, but support string concatenation. Store and build the stronger password in the given password variable.

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  3. CBY130 5.24.1 LAB Even odd values in a list.jpg

    CYB/130 Week 4 Python LAB 5.24: Even/odd values in a list

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    CYB/130 Week 4 Python LAB 5.24: Even/odd values in a list
    Write a program that reads a list of integers, and outputs whether the list contains all even numbers, odd numbers, or neither. The input begins with an integer indicating the number of integers that follow.

    Ex: If the input is:
    5
    2
    4
    6
    8
    10
    the output is:
    all even

    Ex: If the input is:
    5
    1
    3
    5
    7
    9
    the output is:
    all odd

    Ex: If the input is:
    5
    1
    2
    3
    4
    5
    the output is:
    not even or odd

    Your program must define and call the following two functions. is_list_even() returns true if all integers in the list are even and false otherwise. is_list_odd() returns true if all integers in the list are odd and false otherwise.
    def is_list_even(my_list)
    def is_list_odd(my_list)

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  4. CIS115 Course Project Guess The Number

    CIS115 Course Project Guess The Number

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    CIS115 Course Project Guess The Number

    You will create a program that will ask the user to guess a number between 1 and 10. The pseudocode is below. Be sure to import random at the beginning of your code and use a comment block explaining what your program does

    #Guess the number week 4
    #Name:
    #Date:
    #Random number, loop while true
    #ask user for number.
    #if number is too high or too low, tell user, if they guessed it break out of loop

    Display "Welcome to my Guess the number program!"
    random mynumber
    while True
     Display "Guess a number between 1 and 10"
     Get guess
     if (guess<mynumber)
      Display "Too low"
     else if (guess>mynumber)
      Display "Too high"
     else if (guess==mynumber)
      Display "You guessed it!"

    When you run your program the result should be something like this:
    Welcome to my Guess the number program!

    Please guess a number between 1 and 10: 5
    Too high
    Please guess a number between 1 and 10: 4
    Too high
    Please guess a number between 1 and 10: 3
    Too high
    Please guess a number between 1 and 10: 2
    You guessed it!

    Be sure to submit your assignment

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